This seminar will explore the complex set of laws and regulations known as "gaming/gambling law." Globally, gaming is a hundred-billion dollar growth industry encompassing a broad range of activities including state-run lotteries, casino table games, sports betting, charity bingo, social home games, in-app loot boxes, and e-sports wagering. The seminar will examine the definitions of "gambling" and "gaming," the history and current state of gaming and gaming regulation, and the issues at the forefront of modern gaming and gaming law. Readings and discussions will explore how gaming is regulated by common law, statutes, constitutional provisions, international trade agreements, and other authorities. The course will touch on criminal, contract, administrative, constitutional, intellectual property, tax, and other areas of law as well as moral, economic, and social influences on gaming law. Given this breadth, the topic provides a broad range of possible seminar paper subjects for students. No prior familiarity with gaming law is necessary. Class preparation and participation are mandatory. Students will prepare and present a paper on a professor-approved issue related to the seminar topic. The paper writing process will include several interim steps including an outline, draft, faculty feedback, and final version. Grading: Letter Credits: Variable Offered: Irregularly